![]() These creatures, known in the game as Genies are able to be hand customised using components found in the scattered pages, so each of your Genies has the potential to be your own creation and completely different from the ones your friends may make in their game. Throughout my quest I uncovered some scattered pages from my destroyed sketchbook and a magical paintbrush that had the ability to bring my drawn creations to life. Upon taking control of Ash for the first time I was impressed with how the game felt and Ash seemed to have a nice sense of weight to him as he walked and climbed through the areas of Denska’s lighthouse. Leaving them scattered throughout Denska. That is until the bullies resurface, steal your book and rip out all its pages. Your first task being to colour in the creatures inside Ash’s sketchbook. Instructing how the DualShock should be positioned and moved to apply paint to pages and objects. Combining the likes of Infamous or Uncharted with the creative and intuitive freedom of Dreams (or any Media Molecule game really).Ĭoncrete Genie is quick to start teaching you the ropes of it’s painting system. It combines two key things that can be found within the Sony first party catalogue, third person action-adventure and experimental artsy games. If you haven’t seen any of the Concrete Genie coverage out there you should know that this game isn’t a typical ‘PlayStation’ style game and because of its mix of genres it’s unlike anything I’d played before. The in-game cutscene that followed introduces the player character Ash, the town of Denska and the small group of bullies that plague the town and spend their time trying to make Ash’s life a living hell. Upon viewing the opening cutscene of the game, which is presented in a hand drawn art style within a sketch book, I knew that the themes of the game, along with its music would likely result in some pretty emotional moments before hitting the end credits of the adventure. Right off the bat the game made me smile.
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